引用头文件和将生成的SQLite.dll加载到项目中

#include "sqlite3.h"

  

1.动态加载sqlite

//***********************数据库动态加载*****************************//
typedef int (SQLITE_STDCALL *psqlite3_open)(
  const char *filename,   /* Database filename (UTF-8) */
  sqlite3 **ppDb          /* OUT: SQLite db handle */
);

typedef int (SQLITE_STDCALL *psqlite3_get_table)(
  sqlite3 *db,          /* An open database */
  const char *zSql,     /* SQL to be evaluated */
  char ***pazResult,    /* Results of the query */
  int *pnRow,           /* Number of result rows written here */
  int *pnColumn,        /* Number of result columns written here */
  char **pzErrmsg       /* Error msg written here */
);
typedef void (SQLITE_STDCALL *psqlite3_free_table)(char **result);


typedef int (SQLITE_STDCALL *psqlite3_exec)(
  sqlite3*,                                  /* An open database */
  const char *sql,                           /* SQL to be evaluated */
  int (*callback)(void*,int,char**,char**),  /* Callback function */
  void *,                                    /* 1st argument to callback */
  char **errmsg                              /* Error msg written here */
);

typedef void (SQLITE_STDCALL *psqlite3_free)(void*);

typedef int (SQLITE_STDCALL *psqlite3_close)(sqlite3*);

	psqlite3_open sql_open=NULL;
	psqlite3_exec sql_exec=NULL;
	psqlite3_close sql_close=NULL;
	psqlite3_get_table sql_get_table=NULL;
	psqlite3_free_table sql_free_table=NULL;
	psqlite3_free sql_free=NULL;

 2.转换函数

	HINSTANCE hInst=LoadLibrary(L"\\NANDFlash\\SQLite.dll");//动态加载Dll
	

	sql_open=(psqlite3_open)GetProcAddress(hInst, _T("sqlite3_open")); 
	sql_exec=(psqlite3_exec)GetProcAddress(hInst, _T("sqlite3_exec"));
	sql_close=(psqlite3_close)GetProcAddress(hInst, _T("sqlite3_close"));
	sql_get_table=(psqlite3_get_table)GetProcAddress(hInst, _T("sqlite3_get_table"));
	sql_free_table=(psqlite3_free_table)GetProcAddress(hInst, _T("sqlite3_free_table")); 
	sql_free=(psqlite3_free)GetProcAddress(hInst, _T("sqlite3_free"));

  

 3.使用

//读取裂纹数据库文件并保存到裂纹数组中

	sqlite3 * db = NULL; //声明sqlite关键结构指针  
    int result;  
    // 打开或创建数据库  
    result = sql_open("\\NANDFlash\\sqlite.db", &db );  
    if( result != SQLITE_OK )  
    {  
        //数据库打开失败  
        return -1;  
    }

	char **dbResult;
	int nRow, nColumn;
	char * errmsg = NULL; 
	
	//查找 LiewenMes 表是否已有
	sql_get_table(db, "SELECT * FROM sqlite_master where type='table' and name='LiewenMes'", &dbResult, &nRow, &nColumn, NULL);
	if(nRow>0)
	{
		// 表已经存在,查询数据表
		const char * sSQL3 = "select * from LiewenMes;";
		// 不用回调函数的查询
		char **dbResult1;
		if(SQLITE_OK == sql_get_table( db, sSQL3, &dbResult1, &nRow, &nColumn, &errmsg ))
		{
			//dbResult1 前面第一行数据是字段名称,从 nColumn 索引开始才是真正的数据
			// dbResult1 的字段值是连续的,从第0索引到第 nColumn - 1索引都是字段名称,从第 nColumn 索引开始,
			//后面都是字段值,它把一个二维的表(传统的行列表示法)用一个扁平的形式来表示
			
			int index = nColumn;
			num_liewen=0;//裂纹个数置0
			for(int i = 1; i <= nRow ; i++)
			{
				
				lw_jc_bianhao[num_liewen]=dbResult1[index++];
				lw_cgq_bianhao[num_liewen]=dbResult1[index++];
				lw_cgq_id[num_liewen]=dbResult1[index++];
				lw_cgq_weizhi[num_liewen]=dbResult1[index++];
				lw_weizhi[num_liewen]=dbResult1[index++];
				lw_ry_name[num_liewen]=dbResult1[index++];
				lw_cgq_date[num_liewen]=dbResult1[index++];
				
				num_liewen++;
			}
		}
		//不论数据库查询是否成功,都释放 char** 查询结果,使用 sqlite 提供的功能来释放
		sql_free_table( dbResult1 );
	}else{
		// 执行建表SQL
		
		const char * sSQL1 ="create table LiewenMes(liewen_jc_bianhao nvarchar(32),liewen_cgi_bianhao nvarchar(32),liewen_cgq_id nvarchar(50),liewen_cgq_locate nvarchar(32),liewen_lw_locate nvarchar(32),liewen_ry_name nvarchar(32),date_now DATETIME)";
		result = sql_exec( db,sSQL1,0, 0, &errmsg );

		 if(result != SQLITE_OK )  
		{  
			printf("创建表失败,错误码:%d,错误原因:%s\n", result, errmsg ); 
			sql_free(errmsg);
		}
		 
	}
	sql_free_table( dbResult );

	 // 关闭数据库  
    sql_close( db );
	db=0;

 4.将 按照(http://blog.csdn.net/educast/article/details/8263468)制作的SQLite.lib SQLite.dll拷贝到wince系统的运行目录的路径下,即:\\NANDFlash\\